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Games in progress, notes from the work.

Prototype pages, past work, and short notes. You should be able to scan each one quickly.

I'm a Software Engineer with 10+ years of AAA game development experience (Forza, Fallout 76, Starfield).

4 prototypes in motion.

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Shapeshifter

A rhythm-action game where obstacles are the beats: match shapes, dodge lanes, and chase tighter timing windows.

Rhythm prototype selected

Project Eureka

A Unity browser experiment built around artifact-based playtesting, collaborative art, and a fast web handoff.

Web handoff documented

Note Training

A music practice game that plays synthesized notes, asks quick multiple-choice questions, and tracks score and streak.

Practice prototype archived

kshana

A calm wellness app concept about mindful screen breaks, eye rest, posture reminders, and intentional pauses.

Wellness brief archived

Latest note

The Hard Part of an Agent Loop Isn't the Loop

Boris Cherny went viral saying his job is to write loops, not prompts. I have been running one since March 2026, and the part that actually took work was never the loop itself, it was bootstrapping the charters, routing, and queue around it.

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